4/28 Progress: Changing Progress Reports

With us now a week into beta testing we have decided to eliminate the daily progress reports and instead post notes any time there is a new patch. This will make it easier for testers to identify which changes have already gone live and which may not be until the next patch if there was a morning patch, for example. They will also allow us to break the patch notes into easier to read categories.

Audio

  • Chimera have new sound effects.

Controls

  • The top gamepad button will now jump in non-VR mode if no special attack button is held.

Gameplay

  • Reduced leveling speed by approximately 25%.
  • Reduced jump height.
  • Fixed a bug which was preventing clients from interacting with objects such as potions or food online.

NPCs

  • Reduced the size of Giant Crabs slightly so they fit better through doorways.
  • Went through all of the NPCs in game and aligned their status bars so they are properly oriented with their size and shape.

User Interface

  • There is now floating damage text above NPC heads when you damage them if status bars are enabled.
  • If you lack the energy to dive or roll it will now display a text banner informing you of why it failed.
  • Improved NPC level centering on the status bar.
  • Slightly adjusted the NPC status bars so that there isn’t one pixel of blank space on the left hand side.
  • Fixed some issues with NPC stats which were overwritten due to a recent bug in some cases.

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